An autonomous competition robot designed for the ME 2110 “Scooby-Doo” challenge. Our final strategy prioritized reliable scoring through a stationary base + telescopic deployment, a torque-amplified figurine delivery arm, and a timed sequence controlled by Arduino.
The competition objectives included placing a figurine into the “Mystery Machine,” displacing ghosts from the home zone, and interacting with snacks on the field. After early sprint testing, we focused on consistency and repeatability over complexity.
The final design used a stationary base with telescopic sliders to reach the field while maintaining stability, paired with a motor-driven angled-arm subsystem to place the figurine into the sunroof.
Sprint testing was the main driver of design changes: Sprint 1 exposed a control issue that prevented task execution. Sprint 2 used a more stationary approach to isolate uncertainty in movement and focus on the delivery mechanism. Final revisions emphasized predictable deployment and repeatable scoring under competition conditions.
The final sequencing logic: detect start condition → release deployment → wait for full extension → run lift motor to place the figurine → hold position long enough to accommodate field timing → retract → stop.
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